
In fact, it would be fair to say that ET:QW has far more in common with Battlefield's wide open spaces and vehicular focus than it does with Quake's tight corridors and twitchy firefights. Around four years in the making, this second instalment in the Enemy Territory series has transposed the action to the science fiction universe of Quake II and Quake 4 - and somewhere along the way, seems to have swapped some DNA with Digital Illusions' celebrated Battlefield series. For the Makron!Įnemy Territory: Quake Wars is English developer Splash Damage's follow-up to the popular Enemy Territory freeware title, which was based on another id Software game, Return to Castle Wolfenstein.

In fact, if anything, this pair ably demonstrates just how un-alike two FPS games that are essentially about space marines fighting space aliens can be - and yes, we're saying that without a hint of sarcasm. We shouldn't really imply that there's much correlation between Enemy Territory: Quake Wars and Halo 3, though. There's alien killin' to be done on the PC as well, it seems - with another venerable franchise, Quake, bringing the fight back to Earth for a teamplay-focused rumble between the human forces and everyone's favourite biomechanical horrors, the Strogg.

Unless you've been living under an especially soundproof rock, you can't fail to have noticed that the Master Chief has returned to Earth this week to splatter some Covenant types all over the ruins of East Africa - but it's not just Xbox 360 owners who will be finishing the fight this weekend.

It's a good week for those who enjoy taking care of Alien Scum.
